Allan McKay What 20 years of failing in VFX has taught me

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Throughout my career I've had a lot of successes. But what most people don't realize, and what most of us in general try not to dwell on - is that we have a lot of failures too. A lot of mistakes, a lot of life lessons that were learned through making the wrong decisions, falling flat on our face, burning bridges and having doors slammed shut in our face.

What a lot of us don't care to realize, is failure is part of the process. We need to fail, we need to make mistakes, all of this is data we use and apply to better our successes down the line. And, those really painful mistakes, the ones we will never forget - are the ones that ensure that we don't make the same mistakes again, and again and again.

Embrace your failures, learn from them and better yourself. Use them to make better decisions down the line and avoid repeating them in the future. It's natural to shy away from the events that we didn't have wins, but these are just as critical to lean into as they're the pains that will guide our successes in the future.

I hope you find this talk valuable. It's one I was excited to do, as well as insecure about ever posting.

-Allan



This applies to everyone in the creative field such as 3D (zbrush, vray, 3ds max, maya, houdini, cinema 4d, c4d, blender, modo,) Design (photoshop, after effects, nuke, digital fusion, blackmagic davinci resolve, flame, inferno). Students from Gnomon, Creative Live, creativelive, Video Copilot, Film Riot, TheFutur or any other online education, nofilmschool or any other film school .
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